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Welcome to The Conquest Rules Wiki
A Civilised War
War may be a brutal and bloody business, but playing a wargame shouldn’t be. It is a gentlemanly (or gentlewomanly) pursuit, best enjoyed in a companionable state with as few arguments as possible.
With that in mind, if you ever encounter a situation in which you feel the rules are unclear, discuss the matter with your opponent and come up with a solution together. If you are unable to agree, weigh up the most suitable solutions and settle the matter on the roll of a die.
Such situations should be extremely infrequent, as Conquest is constantly updated with errata and FAQs published on the website. The important thing is not to allow any rule-related issues to spoil your enjoyment of the game
The Principles of Battle
- Dice
- Measuring Distance
- Armies
- Facing Arcs
- Line of Sight
- Characteristic Profile
- Command Cards
- In Contact
- Healing
The Turn Sequence
Out-of-Combat Actions
Combat Actions
Allocating Wounds & Removing Casualties
Testing Morale
- Calculating a Regiment's Resolve
- The Morale Test
- Broken Regiments
- Shattered Regiments
- Stranded Regiments
Command Models
Characters
- Retinues
- Character Stands and Regiments
- Characters and Actions
- Killing Character Stands
- The Warlord
- Character Personalization
Magic
Terrain
Draw Events
Fighting A Battle
- Choosing a Scenario
- Choose Forces
- Set Up Battlefield
- Assign Characters
- Secondary Objectives
- Fight the Battle
- Determine Victor
Sources