Difference between revisions of "Main Page"
Welcome to The Conquest Rules Wiki
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<h2>The Principles of Battle</h2> | <h2>The Principles of Battle</h2> | ||
− | * | + | * [[Dice]] |
− | * | + | * [[Measuring Distance]] |
− | * | + | * [[Armies]] |
− | * | + | * [[Facing Arcs]] |
− | * | + | * [[Line of Sight]] |
− | * | + | * [[Characteristic Profile]] |
− | * | + | * [[Command Cards]] |
− | * | + | * [[In Contact]] |
− | * | + | * [[Healing]] |
<h2>The Turn Sequence</h2> | <h2>The Turn Sequence</h2> | ||
− | * | + | * [[Turn Summary]] |
− | * | + | * [[Reinforcement Phase]] |
− | * | + | * [[Command Phase]] |
− | * | + | * [[Supremacy Phase]] |
− | * | + | * [[Action Phase]] |
− | * | + | * [[Victory Phase]] |
<h2>Out-of-Combat Actions</h2> | <h2>Out-of-Combat Actions</h2> | ||
− | * | + | * [[March]] |
− | * | + | * [[Charge]] |
− | * | + | * [[Rally]] |
− | * | + | * [[Reform]] |
− | * | + | * [[Take Aim]] |
− | * | + | * [[Volley]] |
<h2>Combat Actions</h2> | <h2>Combat Actions</h2> | ||
− | * | + | * [[Clash]] |
− | * | + | * [[Combat Rally]] |
− | * | + | * [[Combat Reform]] |
− | * | + | * [[Inspire]] |
− | * | + | * [[Withdraw]] |
<h2>Allocating Wounds & Removing Casualties</h2> | <h2>Allocating Wounds & Removing Casualties</h2> | ||
− | * | + | * [[Wound Pool]] |
− | * | + | * [[Removing Casualties]] |
− | * | + | * [[Stands with Multiple Wounds]] |
− | * | + | * [[Excess Wounds]] |
<h2>Testing Morale</h2> | <h2>Testing Morale</h2> | ||
− | * | + | * [[Calculating a Regiment's Resolve]] |
− | * | + | * [[The Morale Test]] |
− | * | + | * [[Broken Regiments]] |
− | * | + | * [[Shattered Regiments]] |
− | * | + | * [[Stranded Regiments]] |
<h2>Command Models</h2> | <h2>Command Models</h2> | ||
− | * | + | * [[Leader]] |
− | * | + | * [[Standard Bearer]] |
<h2>Characters</h2> | <h2>Characters</h2> | ||
− | * | + | * [[Retinues]] |
− | * | + | * [[Character Stands and Regiments]] |
− | * | + | * [[Characters and Actions]] |
− | * | + | * [[Killing Character Stands]] |
− | * | + | * [[The Warlord]] |
− | * | + | * [[Character Personalization]] |
<h2>Magic</h2> | <h2>Magic</h2> | ||
− | * | + | * [[Spells]] |
− | * | + | * [[Spellcasting]] |
<h2>Terrain</h2> | <h2>Terrain</h2> | ||
− | * | + | * [[Terrain]] |
− | * | + | * [[Zonal Terrain]] |
− | * | + | * [[Garrison Terrain]] |
<h2>Draw Events</h2> | <h2>Draw Events</h2> | ||
− | * | + | * [[Draw Events]] |
− | * | + | * [[Special Rules]] |
<h2>Fighting A Battle</h2> | <h2>Fighting A Battle</h2> | ||
− | * | + | * [[Choosing a Scenario]] |
− | * | + | * [[Choose Forces]] |
− | * | + | * [[Set Up Battlefield]] |
− | * | + | * [[Assign Characters]] |
− | * | + | * [[Secondary Objectives]] |
− | * | + | * [[Fight the Battle]] |
− | * | + | * [[Determine Victor]] |
<h2>Sources</h2> | <h2>Sources</h2> | ||
− | * | + | * [[Source Materials]] |
Revision as of 03:17, 21 March 2021
A Civilised War
War may be a brutal and bloody business, but playing a wargame shouldn’t be. It is a gentlemanly (or gentlewomanly) pursuit, best enjoyed in a companionable state with as few arguments as possible.
With that in mind, if you ever encounter a situation in which you feel the rules are unclear, discuss the matter with your opponent and come up with a solution together. If you are unable to agree, weigh up the most suitable solutions and settle the matter on the roll of a die. Such situations should be extremely infrequent, as Conquest is constantly updated with errata and FAQs published on the website. The important thing is not to allow any rule-related issues to spoil your enjoyment of the game
The Principles of Battle
- Dice
- Measuring Distance
- Armies
- Facing Arcs
- Line of Sight
- Characteristic Profile
- Command Cards
- In Contact
- Healing
The Turn Sequence
Out-of-Combat Actions
Combat Actions
Allocating Wounds & Removing Casualties
Testing Morale
- Calculating a Regiment's Resolve
- The Morale Test
- Broken Regiments
- Shattered Regiments
- Stranded Regiments
Command Models
Characters
- Retinues
- Character Stands and Regiments
- Characters and Actions
- Killing Character Stands
- The Warlord
- Character Personalization
Magic
Terrain
Draw Events
Fighting A Battle
- Choosing a Scenario
- Choose Forces
- Set Up Battlefield
- Assign Characters
- Secondary Objectives
- Fight the Battle
- Determine Victor