Difference between revisions of "Main Page"
Welcome to The Conquest Rules Wiki
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* <h3>[[Character Stands and Regiments]]</h3> | * <h3>[[Character Stands and Regiments]]</h3> | ||
* <h3>[[Character Actions]]</h3> | * <h3>[[Character Actions]]</h3> | ||
− | * <h3>[[Killing | + | * <h3>[[Killing Characters]]</h3> |
* <h3>[[Warlord]]</h3> | * <h3>[[Warlord]]</h3> | ||
* <h3>[[Character Personalization]]</h3> | * <h3>[[Character Personalization]]</h3> |
Revision as of 03:06, 20 March 2021
Contents
A Civilised War
War may be a brutal and bloody business, but playing a wargame shouldn’t be. It is a gentlemanly (or gentlewomanly) pursuit, best enjoyed in a companionable state with as few arguments as possible.
With that in mind, if you ever encounter a situation in which you feel the rules are unclear, discuss the matter with your opponent and come up with a solution together. If you are unable to agree, weigh up the most suitable solutions and settle the matter on the roll of a die. Such situations should be extremely infrequent, as Conquest is constantly updated with errata and FAQs published on the website. The important thing is not to allow any rule-related issues to spoil your enjoyment of the game
The Principles of Battle
Dice
Measuring Distance
Armies
Facing Arcs
Line of Sight
Characteristic Profile
Command Cards
In Contact
Healing
The Turn Sequence
Out-of-Combat Actions
Combat Actions
Allocating Wounds & Removing Casualties
Testing Morale
Calculating a Regiment's Resolve
The Morale Test
Broken Regiments
Shattered Regiments
Stranded Regiments
Command Models
Characters
Retinues
Character Stands and Regiments
Character Actions
Killing Characters
Warlord
Character Personalization
Magic
Terrain
Draw Events
Fighting A Battle
Choosing a Scenario
Choose Forces
Set Up Battlefield
Assign Characters
Secondary Objectives
Fight the Battle
Determine Victor
Getting started