Difference between revisions of "Impact Hits"
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− | <h2>IMPACT ATTACKS</h2><ref>Companion Rules v. | + | <h2>IMPACT ATTACKS</h2><ref>Companion Rules v.15: P. 154</ref> |
Some troops – such as knights – rely on the sheer, overwhelming force of their impact to inflict damage on the foe. | Some troops – such as knights – rely on the sheer, overwhelming force of their impact to inflict damage on the foe. | ||
Line 6: | Line 6: | ||
Weapons, say otherwise. | Weapons, say otherwise. | ||
− | Take note of the number of the Charging Regiment’s Stands in contact with the Charge Target. | + | Take note of the number of the Charging Regiment’s Stands in contact with the Charge Target. To calculate the total number of Impact Hits to be inflicted, multiply the Stand’s Models by their Attacks [[Characteristic]], then add any bonus dice. Finally, halve that total by rounding fractions up.. |
These Attacks are resolved exactly like Strikes during a [[Clash]], and can cause [[Morale]] Tests (p 166). | These Attacks are resolved exactly like Strikes during a [[Clash]], and can cause [[Morale]] Tests (p 166). | ||
− | <h3>UNENGAGED STANDS AND IMPACT | + | <h3>UNENGAGED STANDS AND IMPACT HITS</h3> |
− | Each Stand not in contact with the enemy contributes 1 Impact | + | Each Stand not in contact with the enemy contributes 1 Impact Hit, regardless of the number of Models or its Attacks Characteristic. |
<h3>INSPIRED STRIKE AND IMPACT HITS</h3> | <h3>INSPIRED STRIKE AND IMPACT HITS</h3> |
Revision as of 01:39, 2 September 2021
Contents
IMPACT ATTACKS
Some troops – such as knights – rely on the sheer, overwhelming force of their impact to inflict damage on the foe.
Once a successful Charge is completed, Impact Hits are resolved. Impact Hits are only inflicted by Stands that are Medium Cavalry, Heavy Cavalry, Medium Brutes, Heavy Brutes, Medium Monster or Heavy Monster. Infantry Stands and Light Stands do not inflict Impact Hits unless Special Rules, such as Throwing Weapons, say otherwise.
Take note of the number of the Charging Regiment’s Stands in contact with the Charge Target. To calculate the total number of Impact Hits to be inflicted, multiply the Stand’s Models by their Attacks Characteristic, then add any bonus dice. Finally, halve that total by rounding fractions up..
These Attacks are resolved exactly like Strikes during a Clash, and can cause Morale Tests (p 166).
UNENGAGED STANDS AND IMPACT HITS
Each Stand not in contact with the enemy contributes 1 Impact Hit, regardless of the number of Models or its Attacks Characteristic.
INSPIRED STRIKE AND IMPACT HITS
Impact Hits do not receive the To Hit bonus from Inspired Strike.
SOURCES
- ↑ Companion Rules v.15: P. 154
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