Difference between revisions of "March"

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M A RCH Your Regiment can only take a March Action if it is not in base contact with an enemy Regiment. If  your  Regiment  is  in  base  contact  with  an  enemy Regiment, it might instead want to make a Withdraw Action (see page 168). Marching is  the  only  Action  that  may  be  performed  twice during a Regiment’s activation without Special Rules indicating otherwise.M���� D�������A  Regiment  Marches  a  distance,  in  inches,  equal to its March Characteristic. If there is more than one March Characteristic present in the Regiment, it may March a distance equal to the lowest March Characteristic present.D�������� �� M����A Marching Regiment normally moves directly forward.  However,  it  may  Wheel  during  its  move. In addition, a Regiment may choose to move directly sideways or backwards but only up to half its regular movement rate.PER FOR MING A WHEELTo  perform  a  Wheel,  a  Regiment  pivots  around  one  of  its  front  corners,  using  the  distance  travelled  by  the  opposite  corner  as  the distance travelled during the Wheel. Once the Wheel is complete, it may then continue moving directly forward
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<h2>March</h2><ref>TLAoK Core Rulebook v1.5: P. 28-30</ref>
  
A  Marching  Regiment may  Wheel  several  times  during  its  March,  provided  that  its  overall  move  is not greater  than  its  lowest  March Characteristic.M���� R �����������A  Regiment  may  not  March  to  within  1 ̋  of  an enemy Regiment,  Garrison  Terrain  or  Impassable  Terrain. However,  a  Regiment may freely March through Friendly Regiments that are not in base-to-base contact with an enemy Regiment, assuming  that at  the  end  of  its  activation the  Regiment  is  not  in  an  illegal position.
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Your [[Regiment]] can only take a March Action if it is not in base contact with an enemy Regiment. If your Regiment is in base contact with an enemy Regiment, it might instead want to make a [[Withdraw]] Action (p 50). Marching is the only Action that may be performed twice during a Regiment’s activation without [[Special Rules]] indicating otherwise.
  
MARCH THROUGHA  Regiment  that  uses  a  March Action,  may  March through friendly Regiments and empty Garrison Terrain, or friendly-occupied Garrison Terrain, without penalty. However, it can only do  so  if  it  has  su�cient  March  distance  to  pass through all such obstructions. If a single March Action is not enough to clear all such obstructions, a Regiment may use its second March  Action  to  ensure  it  ends  in  a  legal  position. A Regiment cannot March through enemy Regiments, friendly Regiments that are in contact with enemy Regiments, or Garrison Terrain occupied by an enemy.
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<h3>March Distance</h3>
  
146-148
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A Regiment Marches a distance, in inches, equal to its March [[Characteristic]]. If there is more than one March Characteristic present in the Regiment, it may March a distance equal to the lowest March Characteristic present.
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<h3>Direction of March</h3>
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A Marching Regiment normally moves directly forward. However, it may Wheel during its move. In addition, a Regiment may choose to move directly sideways or backwards but only up to half its regular movement rate.
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<h4>Performing a Wheel</h4>
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To perform a Wheel, a Regiment pivots around one of its front corners, using the distance travelled by the opposite corner as the distance travelled during the Wheel. Once the Wheel is complete, it may then continue moving directly forward.
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A Marching Regiment may Wheel several times during its March, provided that its overall move is not greater than its lowest March Characteristic.
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<h3>March Restrictions</h3>
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A Regiment may not March to within 1 ̋ of an enemy Regiment, [[Garrison Terrain]] or [[Impassable Terrain]]. However, a Regiment may freely March through Friendly Regiments that are not in base-to-base contact with an enemy Regiment, assuming that at the end of its activation the Regiment is not in an illegal position.
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<h4>March Through</h4>
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A Regiment that uses a March Action, may March through friendly Regiments without penalty. However, it can only do so if it has sufficient March distance to pass through all such obstructions. If a single March Action is not enough to clear all such obstructions, a Regiment may use its second March Action to ensure it ends in a legal position. A Regiment cannot March through enemy Regiments, friendly Regiments that are in contact with enemy Regiments, or Garrison Terrain occupied by an enemy.
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<h3>Reinforcements Marching Onto the Battlefield</h3>
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See [[Reinforcements]]
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== Sources ==
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[[Source Materials]]
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<references />
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Latest revision as of 19:36, 26 September 2021


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March

[1]

Your Regiment can only take a March Action if it is not in base contact with an enemy Regiment. If your Regiment is in base contact with an enemy Regiment, it might instead want to make a Withdraw Action (p 50). Marching is the only Action that may be performed twice during a Regiment’s activation without Special Rules indicating otherwise.

March Distance

A Regiment Marches a distance, in inches, equal to its March Characteristic. If there is more than one March Characteristic present in the Regiment, it may March a distance equal to the lowest March Characteristic present.

Direction of March

A Marching Regiment normally moves directly forward. However, it may Wheel during its move. In addition, a Regiment may choose to move directly sideways or backwards but only up to half its regular movement rate.

Performing a Wheel

To perform a Wheel, a Regiment pivots around one of its front corners, using the distance travelled by the opposite corner as the distance travelled during the Wheel. Once the Wheel is complete, it may then continue moving directly forward.

A Marching Regiment may Wheel several times during its March, provided that its overall move is not greater than its lowest March Characteristic.

March Restrictions

A Regiment may not March to within 1 ̋ of an enemy Regiment, Garrison Terrain or Impassable Terrain. However, a Regiment may freely March through Friendly Regiments that are not in base-to-base contact with an enemy Regiment, assuming that at the end of its activation the Regiment is not in an illegal position.

March Through

A Regiment that uses a March Action, may March through friendly Regiments without penalty. However, it can only do so if it has sufficient March distance to pass through all such obstructions. If a single March Action is not enough to clear all such obstructions, a Regiment may use its second March Action to ensure it ends in a legal position. A Regiment cannot March through enemy Regiments, friendly Regiments that are in contact with enemy Regiments, or Garrison Terrain occupied by an enemy.

Reinforcements Marching Onto the Battlefield

See Reinforcements

Sources

Source Materials

  1. TLAoK Core Rulebook v1.5: P. 28-30



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