Difference between revisions of "Impact Hits"

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<h2>IMPACT ATTACKS</h2>
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<h2>IMPACT ATTACKS</h2><ref>Companion Rules v.103: P. 154</ref>
  
P. 154
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Some troops – such as knights – rely on the sheer, overwhelming force of their impact to inflict damage on the foe.
  
Some troops – such as knights – rely on the sheer, overwhelming force of their impact to inflict damage on the foe.
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Once a successful [[Charge]] is completed, Impact Hits are resolved. Impact Hits are only inflicted by [[Stands]] that are Medium Cavalry, Heavy Cavalry, Medium Brutes, Heavy Brutes, Medium Monster or Heavy Monster. Infantry Stands and Light Stands do not inflict Impact Hits unless [[Special Rules]], such as Throwing
Once a successful Charge is completed, Impact Hits are resolved. Impact Hits are only inflicted by Stands that are Medium Cavalry, Heavy Cavalry, Medium Brutes, Heavy Brutes, Medium Monster or Heavy Monster. Infantry Stands and Light Stands do not inflict Impact Hits unless [[Special Rules]], such as Throwing
 
 
Weapons, say otherwise.
 
Weapons, say otherwise.
Take note of the number of the Charging Regiment’s Stands in contact with the Charge Target. The number of Impact Hits inflicted is equal to half the Stand’s total Attacks (the number of Models multiplied by its Attacks characteristic). Round down if this is an odd number.
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These Attacks are resolved exactly like Strikes during a [[Clash]], and can cause [[Morale]] Tests (see page 166).
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Take note of the number of the Charging Regiment’s Stands in contact with the Charge Target. The number of Impact Hits inflicted is equal to half the Stand’s total Attacks (the number of Models multiplied by its Attacks [[Characteristic]]). Round down if this is an odd number.
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These Attacks are resolved exactly like Strikes during a [[Clash]], and can cause [[Morale]] Tests (p 166).
  
 
<h3>UNENGAGED STANDS AND IMPACT ATTACKS</h3>
 
<h3>UNENGAGED STANDS AND IMPACT ATTACKS</h3>
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Each Stand not in contact with the enemy contributes 1 Impact Attack, regardless of the number of Models or its Attacks Characteristic.
 
Each Stand not in contact with the enemy contributes 1 Impact Attack, regardless of the number of Models or its Attacks Characteristic.
  
 
<h3>INSPIRED STRIKE AND IMPACT HITS</h3>
 
<h3>INSPIRED STRIKE AND IMPACT HITS</h3>
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Impact Hits do not receive the To Hit bonus from Inspired Strike.
 
Impact Hits do not receive the To Hit bonus from Inspired Strike.
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== SOURCES ==
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[[Source Materials]]
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<references />

Revision as of 22:43, 18 March 2021

IMPACT ATTACKS

[1]

Some troops – such as knights – rely on the sheer, overwhelming force of their impact to inflict damage on the foe.

Once a successful Charge is completed, Impact Hits are resolved. Impact Hits are only inflicted by Stands that are Medium Cavalry, Heavy Cavalry, Medium Brutes, Heavy Brutes, Medium Monster or Heavy Monster. Infantry Stands and Light Stands do not inflict Impact Hits unless Special Rules, such as Throwing Weapons, say otherwise.

Take note of the number of the Charging Regiment’s Stands in contact with the Charge Target. The number of Impact Hits inflicted is equal to half the Stand’s total Attacks (the number of Models multiplied by its Attacks Characteristic). Round down if this is an odd number.

These Attacks are resolved exactly like Strikes during a Clash, and can cause Morale Tests (p 166).

UNENGAGED STANDS AND IMPACT ATTACKS

Each Stand not in contact with the enemy contributes 1 Impact Attack, regardless of the number of Models or its Attacks Characteristic.

INSPIRED STRIKE AND IMPACT HITS

Impact Hits do not receive the To Hit bonus from Inspired Strike.

SOURCES

Source Materials

  1. Companion Rules v.103: P. 154