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Welcome to The Conquest Rules Wiki
Contents
A CIVILISED WAR
War may be a brutal and bloody business, but playing a wargame shouldn’t be. It is a gentlemanly (or gentlewomanly) pursuit, best enjoyed in a companionable state with as few arguments as possible.
With that in mind, if you ever encounter a situation in which you feel the rules are unclear, discuss the matter with your opponent and come up with a solution together. If you are unable to agree, weigh up the most suitable solutions and settle the matter on the roll of a die. Such situations should be extremely infrequent, as Conquest is constantly updated with errata and FAQs published on the website. The important thing is not to allow any rule-related issues to spoil your enjoyment of the game
Starting Point: Charge
THE PRINCIPLES OF BATTLE
Dice
Measuring Distance
Armies
Facing Arcs
Line of Sight
Characteristic Profile
Command Cards
In Contact
Healing
THE TURN SEQUENCE
Getting started