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Welcome to The Conquest Rules Wiki
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− | < | + | <h2>A CIVILISED WAR</h2> |
War may be a brutal and bloody business, but playing a wargame shouldn’t be. It is a gentlemanly (or gentlewomanly) pursuit, best enjoyed in a companionable state with as few arguments as possible. | War may be a brutal and bloody business, but playing a wargame shouldn’t be. It is a gentlemanly (or gentlewomanly) pursuit, best enjoyed in a companionable state with as few arguments as possible. | ||
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<b>Starting Point</b>: [[Charge]] | <b>Starting Point</b>: [[Charge]] | ||
− | + | <h2>THE PRINCIPLES OF BATTLE</h2> | |
− | * [[Dice]] | + | * <h3>[[Dice]]</h3> |
− | * [[Measuring Distance]] | + | * <h3>[[Measuring Distance]]</h3> |
− | * [[Armies]] | + | * <h3>[[Armies]]</h3> |
− | * [[Facing Arcs]] | + | * <h3>[[Facing Arcs]]</h3> |
− | * [[Line of Sight]] | + | * <h3>[[Line of Sight]]</h3> |
− | * [[Characteristic Profile]] | + | * <h3>[[Characteristic Profile]]</h3> |
− | * [[Command Cards]] | + | * <h3>[[Command Cards]]</h3> |
− | * [[In Contact]] | + | * <h3>[[In Contact]]</h3> |
− | * [[Healing]] | + | * <h3>[[Healing]]</h3> |
+ | <h2>THE TURN SEQUENCE</h2> | ||
+ | * <h3>[["Healing"]]</h3> | ||
<hr> | <hr> | ||
− | + | Getting started | |
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:Configuration_settings Configuration settings list] | * [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:Configuration_settings Configuration settings list] | ||
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:FAQ MediaWiki FAQ] | * [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:FAQ MediaWiki FAQ] |
Revision as of 02:40, 5 March 2021
Contents
A CIVILISED WAR
War may be a brutal and bloody business, but playing a wargame shouldn’t be. It is a gentlemanly (or gentlewomanly) pursuit, best enjoyed in a companionable state with as few arguments as possible.
With that in mind, if you ever encounter a situation in which you feel the rules are unclear, discuss the matter with your opponent and come up with a solution together. If you are unable to agree, weigh up the most suitable solutions and settle the matter on the roll of a die. Such situations should be extremely infrequent, as Conquest is constantly updated with errata and FAQs published on the website. The important thing is not to allow any rule-related issues to spoil your enjoyment of the game
Starting Point: Charge
THE PRINCIPLES OF BATTLE
Dice
Measuring Distance
Armies
Facing Arcs
Line of Sight
Characteristic Profile
Command Cards
In Contact
Healing
THE TURN SEQUENCE
Getting started