Difference between revisions of "Actions"

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I�-C����� A������ (see page 162)CLASHUse a Clash Action if your Regiment is in base contact  with  one  or  more  enemies,  and  you  wish to Strike blows against those enemies.COM BAT R A L LYA  Regiment  will  want  to  attempt  a  Combat  Rally if it is Broken, in order to minimise the chances of it �eeing the battle.COM BAT R EFOR MUse  a  Combat  Reform  Action  if  you  want  your  Regiment  to  alter  its  number  of  ranks  and �les, and bring greater numbers to bear on an enemy in base contact.INSPIR EAn  Inspire  Action  can  be  used  to  give  your  Regiment  a  bonus  to  its  next  Clash  Action  this Turn.W I T H D R AWA Withdraw Action is used when you want your Regiment  to  disengage  from  a  close  combat  with enemy Regiments.
 
I�-C����� A������ (see page 162)CLASHUse a Clash Action if your Regiment is in base contact  with  one  or  more  enemies,  and  you  wish to Strike blows against those enemies.COM BAT R A L LYA  Regiment  will  want  to  attempt  a  Combat  Rally if it is Broken, in order to minimise the chances of it �eeing the battle.COM BAT R EFOR MUse  a  Combat  Reform  Action  if  you  want  your  Regiment  to  alter  its  number  of  ranks  and �les, and bring greater numbers to bear on an enemy in base contact.INSPIR EAn  Inspire  Action  can  be  used  to  give  your  Regiment  a  bonus  to  its  next  Clash  Action  this Turn.W I T H D R AWA Withdraw Action is used when you want your Regiment  to  disengage  from  a  close  combat  with enemy Regiments.
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Revision as of 03:08, 4 March 2021

O��-��-C����� A������ (see page 146)M ARCH Choose a March Action if you want your Choose a March Action if you want your Regiment to move around the Battlefield, Regiment to move around the Battlefield, regardless of whether you want it to advance, regardless of whether you want it to advance, retreat, or simply �nd a better location from retreat, or simply �nd a better location from which to �ght. March is the only Action that which to �ght. March is the only Action that can be performed twice in an Activation can be performed twice in an Activation without Special Rules indicating otherwise.without Special Rules indicating otherwise.CHARGEUse a Charge Action if you want your Regiment Use a Charge Action if you want your Regiment to move into contact with an enemy to attack to move into contact with an enemy to attack them in close combat.them in close combat.R A L LYA Rally Action restores your Regiment’s A Rally Action restores your Regiment’s A Rally Action restores your Regiment’s morale. You may have your Regiment take a morale. You may have your Regiment take a Rally Action only if it is Broken.Rally Action only if it is Broken.R EFOR MUse a Reform Action if you want your Regiment Use a Reform Action if you want your Regiment to alter its number of ranks and �les, or to turn to alter its number of ranks and �les, or to turn to face a new direction.to face a new direction.TAKE AIMUse a Take Aim Action to give your Regiment Use a Take Aim Action to give your Regiment a bonus for its next Volley Action this Turn.a bonus for its next Volley Action this Turn.VOLLEYA Volley Action is used to allow your Regiment A Volley Action is used to allow your Regiment A Volley Action is used to allow your Regiment to shoot at an enemy.to shoot at an enemy.


I�-C����� A������ (see page 162)CLASHUse a Clash Action if your Regiment is in base contact with one or more enemies, and you wish to Strike blows against those enemies.COM BAT R A L LYA Regiment will want to attempt a Combat Rally if it is Broken, in order to minimise the chances of it �eeing the battle.COM BAT R EFOR MUse a Combat Reform Action if you want your Regiment to alter its number of ranks and �les, and bring greater numbers to bear on an enemy in base contact.INSPIR EAn Inspire Action can be used to give your Regiment a bonus to its next Clash Action this Turn.W I T H D R AWA Withdraw Action is used when you want your Regiment to disengage from a close combat with enemy Regiments.

141, 168