Difference between revisions of "Characteristic Profile"
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− | <h2> | + | <h2>The Characteristic Profile</h2><ref>Companion Rules v.103: P. 132-133</ref> |
− | Each Stand has a Characteristic Profile as a measure of its ability on the Battlefield. The Characteristic Profile is broken down into two Categories, eight Characteristics, as well as a number of Special Rules and Draw Events. | + | Each Stand has a Characteristic Profile as a measure of its ability on the Battlefield. The Characteristic Profile is broken down into two Categories, eight Characteristics, as well as a number of [[Special Rules]] and [[Draw Events]]. |
<b>Name</b>: Militia | <b>Name</b>: Militia | ||
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− | <b>Special Rules</b>: Shield, Support | + | <b>Special Rules</b>: [[Shield]], [[Support]] |
− | <h3> | + | <h3>Categories</h3> |
These are used to streamline interaction between certain rules. | These are used to streamline interaction between certain rules. | ||
* Type tells you whether the [[Stand]] is [[Infantry]], [[Cavalry]], [[Brute]] or [[Monster]]. Different types interact differently with some rules (do not worry, we will point them out when they come up). More importantly, Type also reminds you how many models should be on a Stand: 4 for Infantry, and 1 for Brutes, Cavalry or Monsters. | * Type tells you whether the [[Stand]] is [[Infantry]], [[Cavalry]], [[Brute]] or [[Monster]]. Different types interact differently with some rules (do not worry, we will point them out when they come up). More importantly, Type also reminds you how many models should be on a Stand: 4 for Infantry, and 1 for Brutes, Cavalry or Monsters. | ||
− | * Class is a weight class, graded from Light to Medium to Heavy. Light troops are generally more manoeuvrable, arriving at the battle early, whereas Heavy troops inflict and sustain more damage but arrive later on the battlefield | + | * Class is a weight class, graded from Light to Medium to Heavy. Light troops are generally more manoeuvrable, arriving at the battle early, whereas Heavy troops inflict and sustain more damage but arrive later on the battlefield. |
− | <h3> | + | <h3>Characteristics</h3> |
See [[Characteristic]] | See [[Characteristic]] | ||
− | <h3> | + | <h3>Special Rules</h3> |
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+ | Under [[Special Rules]], you will find a list of other abilities not governed by the Stand’s Characteristics, such as [[Cleave]], i.e. the ability to reduce your opponent’s Defence characteristic. This is also where you’ll find details of any ranged attack a Stand possesses, in the form of a [[Barrage]] special rule. | ||
== SOURCES == | == SOURCES == | ||
[[Source Materials]] | [[Source Materials]] | ||
<references /> | <references /> |
Revision as of 22:37, 20 March 2021
Contents
The Characteristic Profile
Each Stand has a Characteristic Profile as a measure of its ability on the Battlefield. The Characteristic Profile is broken down into two Categories, eight Characteristics, as well as a number of Special Rules and Draw Events.
Name: Militia
Class: Light
Type: Infantry
M | V | C | A | W | R | D | E |
5 | 1 | 1 | 1 | 1 | 2 | 1 | 0 |
Special Rules: Shield, Support
Categories
These are used to streamline interaction between certain rules.
- Type tells you whether the Stand is Infantry, Cavalry, Brute or Monster. Different types interact differently with some rules (do not worry, we will point them out when they come up). More importantly, Type also reminds you how many models should be on a Stand: 4 for Infantry, and 1 for Brutes, Cavalry or Monsters.
- Class is a weight class, graded from Light to Medium to Heavy. Light troops are generally more manoeuvrable, arriving at the battle early, whereas Heavy troops inflict and sustain more damage but arrive later on the battlefield.
Characteristics
See Characteristic
Special Rules
Under Special Rules, you will find a list of other abilities not governed by the Stand’s Characteristics, such as Cleave, i.e. the ability to reduce your opponent’s Defence characteristic. This is also where you’ll find details of any ranged attack a Stand possesses, in the form of a Barrage special rule.
SOURCES
- ↑ Companion Rules v.103: P. 132-133